Source: Hacker News
Article note: Broadly, agreed.
Much of it is because a swath of the edtech industry are carpetbaggers telling impossible lies ("You can scale individual attention by a factor of 10 if you just use our tool! Decimate your teachers and buy this!") to steal public funding.
I appreciate the distinction between "adding computers to everything" being a bad idea and "Teaching computer skills" being a separate concern; we really do need to teach (responsible) computer use, the "Digital Natives" thing failed horribly, the devices and their vendors are in charge, and that's a big problem.
I also appreciate that they were nuanced about places where tech use does go well; _if_ you can get students to engage in content on their own time in the form of videos or the like (which, due to students being acculturated to it, works better now than in the past), that's more time learning that is more self-paced than almost anything else we can do, and that's a win. It tends to have fairly superficial engagement, but priming operations like "Hey, I'm going to ask you to use X next week, and I've prepared a tutorial video on X to prepare" often works well.
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