Category Archives: News

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Tunic review: Don’t let Elden Ring overshadow this memorable Zelda-Souls hybrid

Source: Ars Technica

Article note: This looks _delightful_. It seems like it would be a good Switch game, but I don't see it planned.
<em>Tunic</em> looks and feels a lot like 8-bit <em>Legend of Zelda</em>. But I assure you, more is going on here.

Enlarge / Tunic looks and feels a lot like 8-bit Legend of Zelda. But I assure you, more is going on here. (credit: Andrew Shouldice / Finji)

When I reviewed The Legend of Zelda: Link's Awakening on Switch in 2019, I lamented its stubborn adherence to the past. I don't necessarily blame Nintendo for reproducing the Game Boy classic's elements wholesale, but the remaster's gorgeous, modern aesthetic, complete with 3D models replacing the original 2D sprites, started turning gears in my head.

Could a modern game have classic-yet-fresh gameplay that feels as good as this remaster looks? I asked myself. What if a beautiful, top-down adventure could both evoke 8-bit Zelda nostalgia and implement more modern mechanics and ideas? In the modern gaming era, we've seen all manner of games borrow liberally from Nintendo's classic adventuring series, but they've mostly been on the 3D side.

This week's Tunic, a six-years-in-the-making indie adventure made primarily by sole developer Andrew Shouldice, is a rare example of a truly worthy 2D Zelda homage. It even surpasses other recommended modern titles like Death's Door, Hob, and, yes, Nintendo's own Link Between Worlds.

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Deliberately optimizing for harm

Source: Hacker News

Article note: Duh? Any automated optimizer can, intentionally or otherwise, have its reward function set to do undesirable things.
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RP2040 Doom

Source: Hacker News

Article note: Oh that's cool. Their VGA-via-PIO alone setup is a good trick.
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A brief tour of the PDP-11, the most influential minicomputer of all time

Source: Ars Technica

Article note: This is a lovely historically-situated intro to modern assembly (Other than the two's compliment error).
A brief tour of the PDP-11, the most influential minicomputer of all time

Enlarge (credit: saccade.com)

The history of computing could arguably be divided into three eras: that of mainframes, minicomputers, and microcomputers. Minicomputers provided an important bridge between the first mainframes and the ubiquitous micros of today. This is the story of the PDP-11, the most influential and successful minicomputer ever.

In their moment, minicomputers were used in a variety of applications. They served as communications controllers, instrument controllers, large system pre-processors, desk calculators, and real-time data acquisition handlers. But they also laid the foundation for significant hardware architecture advances and contributed greatly to modern operating systems, programming languages, and interactive computing as we know them today.

In today’s world of computing, in which every computer runs some variant of Windows, Mac, or Linux, it’s hard to distinguish between the CPUs underneath the operating system. But there was a time when differences in CPU architecture were a big deal. The PDP-11 helps explain why that was the case.

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House OKs bill protecting disclosure of COVID shot status

Source: Kentucky.com -- State

Article note: What is it with the aggressive opposition to public health measures largely identical to those we've had for decades? This basically says "we have to assume everyone is an unvaccinated moron forever."

The Kentucky House voted Thursday to prevent state and local governments and public colleges from requiring employees or students to disclose their COVID-19 immunization status. The measure also would allow … Click to Continue »

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CAD/CAM constraint-based geometry sketcher for Blender

Source: Hacker News

Article note: It's sort of shocking how much of a hard problem generalized parametric CAD is, both in the algorithmic and user perspective. The SolveSpace+Blender arrangement here actually seems reasonably pleasant. Also, from the comments, I didn't realize the commercial offerings were almost all front-ends to the same set of kernels, D-Cubed 2D DCM for 2D constraint solving, and either Parasolid or ACIS (or, for Autodesk, a fork of an old version of ACIS) for the geometric kernel. A couple of the small and/or open source players are using different parts, but the big players are basically hyper-specialized chrome.
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Reflow Hotplate Teardown Uncovers the Bare Minimum

Source: Hack a Day

Article note: Ooh, timely, I got curious about those things the other day. Not high on my list of needs, but nice to know they're both quite usable and as sketchy as they seem.

[EEforEveryone] is trying to find a good hot plate for reflow soldering. After trying one cheap unit, he got another one. He was a bit underwhelmed. The grounding was suspect and the bed wasn’t totally flat. He tore it apart and was surprised that there was very little inside. While the construction wasn’t perfect, it was better than the previous unit. You can see a video of the teardown and review below.

Before powering it up, the first order of business was to rewire the ground system. After that, it was time to try it. However, by confusing Fahrenheit and Centigrade, he set the temperature much higher than necessary which creating a little smoke. Fixing the temperature helped, but there was still a bit of a smoky smell that eventually subsided.

The verdict? The hot plate worked well enough, but you probably do want to check the ground wiring before using it. That’s often a good idea where cheap equipment is concerned, anyway. But the real takeaway is that it looks like you could homebrew something equivalent without much trouble. The controller is an off-the-shelf module. A switch and a plug aren’t hard to figure out. The heating element could be a silicone heater or PCB heater meant for a 3D printer.

Of course, there are other options. You could use a wok. Or why not a waffle iron? You can also make a custom PCB.

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www.userfriendly.org seems to be gone, RIP Erwin, Dust Puppy and Co :(

Source: Hacker News

Article note: Aw, User Friendly was a classic of early internet culture. At least it's archived.
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Intel, AMD, and other industry heavyweights create a new standard for chiplets

Source: Ars Technica

Article note: That is _really_ cool and market changing. Most of the relevant industry players onboard with the same spec, and they're agreeing to a complete physical and protocol interconnect standard, so you'll be able to combine chiplets the way we do AXI or Wishbone in hardware description languages, or composing chips on standard busses. Should be some interesting mix-and-match, and opportunities for small players to pop in with insurgent co-processor designs and such.
A sample chiplet design, with the CPU dies made with a more advanced manufacturing process and the chipset and some other functions made on older, cheaper processes.

Enlarge / A sample chiplet design, with the CPU dies made with a more advanced manufacturing process and the chipset and some other functions made on older, cheaper processes. (credit: Universal Chipset Interconnect Express)

Some of the CPU industry's heaviest hitters—including Intel, AMD, Qualcomm, Arm, TSMC, and Samsung—are banding together to define a new standard for chiplet-based processor designs. Dubbed Universal Chiplet Interconnect Express (UCIe for short), the new standard seeks to define an open, interoperable standard for combining multiple silicon dies (or chiplets) into a single package.

Intel, AMD, and others are already designing or selling chiplet-based processors in some form—most of AMD's Ryzen CPUs use chiplets, and Intel's upcoming Sapphire Rapids Xeon processors will, too. But these chips all use different interconnects to enable communication between chiplets. The UCIe standard, if it succeeds, will replace those with a single standard, in theory making it much easier for smaller companies to take advantage of chiplet-based designs or for one company to include another company's silicon in its own products.

  • The UCIe (which is the name of the specification and the organization) lays out its goals in defining the UCIe standard. [credit: Universal Chipset Interconnect Express ]

Chiplet-based designs are advantageous when making large chips on cutting-edge manufacturing nodes partly because they cut down on the amount of silicon manufacturers need to throw out. If a manufacturing defect affects one CPU core, tossing (or binning) a single 8-core chiplet is a whole lot cheaper than having to toss a huge 16- or 32-core processor die. Chiplet designs also let you mix-and-match chips and manufacturing processes. You could, for example, use an older, cheaper process for your chipset and a newer, cutting-edge process for your processor cores and cache. Or you could put an AMD GPU on the same package as an Intel CPU.

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What Is the Oldest, Still Supported OS?

Source: Hacker News

Article note: Neat. I sort of distantly knew Unisys was still supporting the direct ancestors of Burroughs MCP from 1961 as ClearPath MCP - ported through a language change in the 70s and several architecture changes over they years - but you can literally run the direct descendant of MCP as a hosted environment on Windows on commodity x86_64 hardware _as a supported configuration_, and the latest release was just last year.
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