My extra timesink for the surrounding few weeks has been helping out with UK’s IEEE Southeastcon Competition Robot.
I spent a lot of time last semester making a never-quite-working (but very educational) vision system as a senior project; we opted not to use it (the “never-quite-working part) a few weeks ago, but the rest of the robot isn’t (wasn’t?) really in order to compete, so there have been lots of little things to take care of. This year’s robot “recycles,” it has 4 minutes to gather Coca-Cola empties (conference is in Atlanta, GA this year, of course its Coke) off of a 10×10 astroturf field, and sort them by material (glass, aluminum, plastic). Full rules are available here. The current state of the robot looks as follows, and has at least a rough software framework to drive the pictured hardware.
I don’t have an awful lot of time to dedicate to it, so I’ve been trying to take care of little things; soldering jobs, little pieces of glue code to make the software work, passing information around the group to make sure everyone stays synchronized. Hopefully it’s been useful. Indications are that there will be a reasonably competitive robot in a week, there has been a lot of a lot of people’s time and effort (not to mention a fair chunk of the UK IEEE Student Branch’s money) invested in this year’s robot, so I certainly hope so. I may even get all the OTHER things that the time spent on the robot and going to the conference proper is pulling time away from.
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The word for all this is ‘mature programming environment.’ Basically, when hardware performance has been pushed to its final limit, and programmers have had several centuries to code, you reach a point where there is far more significant code than can be rationalized. The best you can do is understand the overall layering, and know how to search for the oddball tool that may come in handy
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