Source: Ars Technica
Here in the year 2025, it's not every day that a classic gaming console from the 20th century becomes playable via emulation for the first time. But that's just what happened last week with the release of Ares v146 and its first-of-its-kind support for Mega LD titles designed for the Pioneer LaserActive.
Even retro console superfans would be forgiven for not knowing about the LaserActive, a pricey LaserDisc player released in 1994 alongside swappable hardware modules that could add support for Sega Genesis and NEC TurboGrafx-16 games and controllers. Using those add-ons, you could also play a handful of games specifically designed for the LaserActive format, which combined game data and graphics with up to 60 minutes of full-screen, standard-definition analog video per side.
Mega-LD games (as the Genesis-compatible LaserActive titles were called) were, for the most part, super-sized versions of the types of games you'd find on early CD-ROM console of the era. That means a lot of edutainment titles, branching dungeon crawlers, Dragon's Lair-style animated quick-time event challenges, and rail shooters that overlayed standard Genesis or TG-16 graphics on top of elaborate animated video backgrounds (sometimes complete with filmed actors).