SDL2 ported to Mac OS 9

Source: OSNews

Article note: The "porting modern stuff to classic MacOS" game is fun. It's a shame no one is really managing with a browser anymore. I recently bought and mostly fixed up a Pismo powerbook with the OS9Lives 9.2.2 universal installer; I need to get around to writing that up. It really was a lovely (if technically brittle) environment with a bunch of fun software.

Well, this you certainly don’t see every day.

This is a “rough draft” of SDL2 for MacOS 9, using CodeWarrior Pro 6 and 7. Enough was done to get it building in CW, and the start of a “macosclassic” video driver was created. It DOES seem to basically work, but much still needs to be done. Event handling is just enough to handling Command-Q, there is no audio, etc etc etc.

↫ A cast of thousands

The hardest part was a video driver for the classic Mac OS, which had to be created mostly from scratch using the QNX driver as a “skeleton” because it happened to be the smallest one. It works on both m68k and PowerPC as well as on SheepShaver and Basilisk II, and there’s already a few screenshots of it up and running at the link, too. Amazing work, and it opens the door for a whole bunch of especially games to be made available on classic Mac OS.

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