Author Archives: pappp

Something exceptionally grim is happening on the Internet

Source: Hacker News

Article note: I'm really curious what it's going to look like if/when the bubble bursts on this "AI" chatterbot garbage tide. I'm not really a believer that it's possible to put technical genies back into bottles unless they become economically infeasible (and usually that has to be at least largely a physical-laws or market conditions thing, not just a legal thing, because computers and computer-mediated communication is international and accessible), but I think the required change of conditions to start another AI winter might be smaller than most folks imagine. Many of the profitable applications so far are fraud (fake reviews, fake publications, fake influencers, fake products, fake...) or fraud-adjacent ("Let's replace our support staff with chatterbots that can anthropomorphically regurgitate our FAQ page"), but it's not clear to me that the petty fraud is profitable enough (or at least that enough of the money is/can be going to the AI developer/operators) to sustain the massive compute requirements and the developers to design, train, and run models without the ongoing VC frenzy. VCs are largely dumb herd animals, and it wouldn't take that much loss-of-momentum (which seems to be happening) or regulatory condition changes (also likely) to spook many of them off, and I don't think even the Nvidia ouroboros can self-sustain without external cash injection.
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Hackers Found a Way to Open Any of 3M Hotel Keycard Locks in Seconds

Source: Hacker News

Article note: The headline may actually under-sell, for the attack to work as described they have to have more or less figured out the entire MIFARE Classic RIFD system's security model (which, to be fair, was already in shambles for like a decade) in addition to the specifics of Dormakaba's Saflok implementation.
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U.S. Justice Dept. Sues Apple, Claiming iPhone Monopoly in Antitrust Case

Source: Hacker News

Article note: Well, this is going to be interesting. They seem to be aiming realy high (even compared to the recent EU action), I wonder if the plan is to aim high and expect it to be argued down.

The lawsuit caps years of regulatory scrutiny of Apple’s wildly popular suite of devices and services, which have fueled its growth into a nearly $3 trillion public company.

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Science fiction master Vernor Vinge dead at 79

Source: Boing Boing

Article note: Aw man, "True Names" and his Zones of Thought books ("A Fire Upon the Deep" and even more "A Deepness in the Sky") are things that I refer to all the time because they shaped how I think about the world.

Triple Hugo Award-winning author Vernor Vinge died Wednesday at 79.

Vinge sold his first science-fiction story in 1964, "Apartness", which appeared in the June 1965 issue of New Worlds.

In 1971, he received a PhD (Math) from UCSD, and the next year began teaching at San Diego State University.

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The post Science fiction master Vernor Vinge dead at 79 appeared first on Boing Boing.

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Web bloat means pages are 21MB+, some sites are harder to render than PUBG

Source: Hacker News

Article note: Fuckin' lol. And it's all tracking bullshit, ads, useless chrome, and implemented in broken javascript. Other than video delivery, the web was better before all this shit.
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The Brewintosh, a 3D Printed Full-Size Macintosh [video]

Source: Hacker News

Article note: I watched the video earlier and at every single step the design is way way more sophisticated and polished than you expect.
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Apex Legends finals postponed after suffering unprecedented hack

Source: Hacker News

Article note: This is _completely_ absurd. I especially love how EA and the anti-cheat vendor are pointing fingers at each other. Turns out running "Anti-Cheat" rootkit with a network connection (or just games as privileged processes in general) is also an "everything else" rootkit. Just like everyone who completely reasonably freaked out at the mere suggestion that it was reasonable to demand users install a rootkit on their general-purpose computers to make it marginally more challenging to _cheat_ at _video games_ (OWE NOES) said.
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Thebroken (2003)

Source: Hacker News

Article note: The band of budding little hackers I went to high school with and I used to get together and watch these, it's so nostalgic.
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table of contents for Other Networks: A Radical Technology Sourcebook

Source: loriemerson

Article note: This is going to be a fun book.

At long last, I can share the final table of contents for Other Networks: A Radical Technology Sourcebook (forthcoming from Anthology Editions…sometime…soon!)–a coffee table book that is equal parts speculative, playful, and serious. In the introduction I write about the need for “other networks,” how taxonomies shape and determine knowledge, why I decided on this network taxonomy in particular, and how the future of the internet is the future of networks. But just in terms of how I’m defining “other networks”…

My initial goal was to compile an inventory of networks that preceded the internet, by which I meant any network that existed before the widespread adoption of TCP/IP. This would have been simple enough, if it weren’t for the fact that the adoption of TCP/IP took over a decade (or longer) to happen, and also for the fact that (as it turns out) one may run a network on TCP/IP but not necessarily connect that network to the internet. Moreover, it also turns out that nearly countless computer networks emerged throughout the 1960s, 1970s, and 1980s—so many, in fact, that this book would need to expand to another two or three volumes in order to include them all. These networks also present intriguing complications when it comes to classification: according to the taxonomy used in this book, these networks would mostly be considered “hybrid,” in that they used (often undocumented, frequently proprietary) combinations of wireless and wired infrastructures, and they also often relied upon a wide range of protocols and/or software that this book’s structure, biased as it is toward material infrastructure, cannot quite account for. My imperfect solution, then, has been to include only one digital computer network (time-sharing networks) as a way to gesture to all the other “other networks” that remain to be documented and to try to account for many (not all and not even most) networks that did not use TCP/IP. For the sake of not allowing my definition of ‘network’ to remain tied only to computer networks, I have also defined a network simply as the connection between two or more nodes that facilitates human communication (thereby excluding networking technologies such as radar, that are mostly used for tracking).

Anyways, I hope this list intrigues!

*

Chronological List of Networks
Chronological List of Network Experiments
Acknowledgements
Foreword
Introduction

Wireless Networks:
Sound Networks
[1] Drums
[2] Whistling

Air Networks
[3] Fire or Smoke Signals
[4] Pneumatic Tubes
[5] Skywriting

Water Networks
[6] Hydraulic Semaphore

Optical Networks
[7] Flag Signaling
[8] Optical Telegraph
[9] Infrared Communication
[10] Signal Lamp
[11] Heliograph
[12] Photophone
[13] Ultraviolet Communication
[14] Laser Communication
[15] Visible Light Communication

Radio Networks
[16] Amateur Radio
[16.1] Radiotelegraphy
[16.2] Radioteletype
[16.3] Amateur Television
[16.4] Hellschreiber
[16.5] Earth-Moon-Earth Communication
[16.6] Amateur Radio Satellite
[16.7] Amateur Packet Radio
[17] Radio Broadcast
[18] Pirate Radio
[19] Radiofax
[20] Two-Way Radio
[21] Pager
[22] Meteor Burst Communication
[23] Slow Scan Television
[24] Project West Ford
[25] Pirate Television
[26] Packet Radio Network
[27] Microbroadcast
[28] Software Defined Radio
[29] Wi-Fi
[30] Bluetooth

Microwave Networks
[31] Microwave Radio-Relay
[32] Communications Satellite

Wired Networks:

Electrical Wire Networks
[33] Electrical telegraph
[33.1] Electrical Printing Telegraph
[33.2] Image Telegraph
[33.3] Fire Alarm Telegraph
[33.4] Pantelegraph
[33.5] Telephonic Telegraph
[34] Telephone
[35] Wired Radio
[36] Telautograph
[37] Telefacsimile
[38] Videophone
[39] Telex

Barbed Wire Networks
[40] Barbed Wire Telegraph
[41] Fence Phones

Hybrid Networks:

[42] Library
[43] Book
[44] Postal System
[44.1] Pigeon Post
[44.2] Projectile Post
[44.3] Balloon Mail
[44.4] Pony Express
[44.5] Airgraph and V-Mail
[44.6] Email Letter
[45] Sneakernet
[46] Radio Broadcast Network
[47] Broadcast Television
[48] Cable Television
[48.1] NABU
[49] Cellular Network
[50] Time-Sharing Network
[51] Teletext
[52] Videotex

Imaginary Networks:

[53] Necromancy
[54] Pasilalinic-Sympathetic Compass
[55] Telephonoscope
[56] Telepathy
[57] Ley Lines
[58] Mundaneum
[59] World Brain
[60] Memex
[61] Faster-Than-Light Communication Networks
[62] Project Xanadu
[63] Metaverse
[64] The Clacks
[65] Pandoran Neural Network
[66] Cosmic Internet

Alphabetical Index

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FCC scraps old speed benchmark, says broadband should be at least 100Mbps

Source: Ars Technica

Article note: Finally.
FCC scraps old speed benchmark, says broadband should be at least 100Mbps

Enlarge (credit: Getty Images | Yuichiro Chino)

The Federal Communications Commission today voted to raise its Internet speed benchmark for the first time since January 2015, concluding that modern broadband service should provide at least 100Mbps download speeds and 20Mbps upload speeds.

An FCC press release after today's 3-2 vote said the 100Mbps/20Mbps benchmark "is based on the standards now used in multiple federal and state programs," such as those used to distribute funding to expand networks. The new benchmark also reflects "consumer usage patterns, and what is actually available from and marketed by Internet service providers," the FCC said.

The previous standard of 25Mbps downstream and 3Mbps upstream lasted through the entire Trump era and most of President Biden's term. There has been a clear partisan divide on the speed standard, with Democrats pushing for a higher benchmark and Republicans arguing that it shouldn't be raised.

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