{"id":10084,"date":"2020-03-23T12:59:58","date_gmt":"2020-03-23T16:59:58","guid":{"rendered":"http:\/\/pappp.net\/?guid=dc17cc960c22d9dbd9631a44be84a75e"},"modified":"2020-03-23T12:59:58","modified_gmt":"2020-03-23T16:59:58","slug":"half-life-alyx-review-the-greatest-vr-adventure-game-yet-and-then-some","status":"publish","type":"post","link":"https:\/\/pappp.net\/?p=10084","title":{"rendered":"Half-Life: Alyx review: The greatest VR adventure game yet&mdash;and then some"},"content":{"rendered":"<p class=\"syndicated-attribution\">Source: <a href=\"https:\/\/arstechnica.com\/?p=1659965\">Ars Technica<\/a><\/p>\n<div style=\"background-color : #fff7d5;\n\t\t\tborder-width : 1px; padding : 5px; border-style : dashed; border-color : #e7d796;margin-bottom : 1em; color : #9a8c59;\">Article note: I'm not dropping $1k on a VR rig for one game, but damned if it doesn't look compelling.<\/div><div>\n<figure><img src=\"https:\/\/cdn.arstechnica.net\/wp-content\/uploads\/2020\/03\/half-life-alyx-elevator-800x450.png\" alt=\"The Combine are back, but you face them (and other terrors) from a different perspective&mdash;in more ways than one. Welcome to &lt;em&gt;Half Life: Alyx&lt;\/em&gt;.\" referrerpolicy=\"no-referrer\"\/><p><a href=\"https:\/\/cdn.arstechnica.net\/wp-content\/uploads\/2020\/03\/half-life-alyx-elevator.png\" rel=\"noopener noreferrer\">Enlarge<\/a> <span>\/<\/span> The Combine are back, but you face them (and other terrors) from a different perspective&mdash;in more ways than one. Welcome to <em>Half Life: Alyx<\/em>. (credit: Valve)<\/p>  <\/figure><div><a name=\"page-1\"><\/a><\/div>\nI am a huge fan of <em>Half-Life: Alyx<\/em>, the first new <em>Half-Life<\/em> game in 13 years. But before telling you why, I'd like to take the hype balloon&mdash;in this case, shaped like a headcrab that's floating towards your face&mdash;and let out a bit of its air.\n<p><em>Half-Life: Alyx<\/em> is not a must-own video game. It is not the PC world's <em>Super Mario 64<\/em> equivalent, a comparison I mention because Valve studio head Gabe Newell has <a href=\"https:\/\/twitter.com\/NintendoAmerica\/status\/441362130491957248\" rel=\"noopener noreferrer\">heightened expectations this way<\/a> multiple times over the years. <em>HL:A<\/em> does not use virtual reality to transform how we interact with games in a way that might be as universally embraced as <em>Super Mario Bros. 1<\/em>, <em>Doom<\/em>,&nbsp;<em>Zelda: Ocarina of Time<\/em>, or, of course, the first two <a href=\"https:\/\/arstechnica.com\/tag\/half-life\/\" rel=\"noopener noreferrer\"><em>Half-Life<\/em><\/a> games.<\/p>\n<p>And yet: <em>Half-Life: Alyx<\/em>&nbsp;is a must-play video game for anyone in a position to do so. If you already have access to the required technology&mdash;a full VR headset system, a robust computer, and a reasonable amount of space to move your arms while otherwise blind to the real world&mdash;you are in for a video game that pushes the notion of \"full-length VR adventure\" to its limits. The 15 hours required to beat <em>HL:A<\/em> on a first playthrough are&nbsp;dense. They are beautiful. They are full of unique puzzles, immersive combat, bona fide terror, and storytelling beats that all understand what does, and does not, work when translating a \"flat-screen\" gaming franchise to hand-tracked virtual reality.<\/p>\n<p>Get it? Not universally \"must-own,\" but conditionally \"must-play.\" Comparatively, I'd say the latter praise is higher than, say, most any wild arcade or rhythm-gaming experience that has required additional, bulky hardware. This is not <em>Dance Dance Revolution<\/em> or <em>Guitar Hero<\/em>. This is bigger. The sheer tingle I feel when I recall <em>HL:A<\/em>'s brilliant and thrilling moments is up there with any video game experience I've had in my 24 years of gaming criticism.<\/p><\/div><p><a href=\"https:\/\/arstechnica.com\/?p=1659965#p3\" rel=\"noopener noreferrer\">Read 75 remaining paragraphs<\/a> | <a href=\"https:\/\/arstechnica.com\/?p=1659965&amp;comments=1\" rel=\"noopener noreferrer\">Comments<\/a><\/p><div>\n<a href=\"http:\/\/feeds.arstechnica.com\/~ff\/arstechnica\/index?a=uAerh-xVk8M:vLBNRtOTmlA:V_sGLiPBpWU\" rel=\"noopener noreferrer\"><img src=\"http:\/\/feeds.feedburner.com\/~ff\/arstechnica\/index?i=uAerh-xVk8M:vLBNRtOTmlA:V_sGLiPBpWU\" border=\"0\" referrerpolicy=\"no-referrer\"\/><\/a> <a href=\"http:\/\/feeds.arstechnica.com\/~ff\/arstechnica\/index?a=uAerh-xVk8M:vLBNRtOTmlA:F7zBnMyn0Lo\" rel=\"noopener noreferrer\"><img src=\"http:\/\/feeds.feedburner.com\/~ff\/arstechnica\/index?i=uAerh-xVk8M:vLBNRtOTmlA:F7zBnMyn0Lo\" border=\"0\" referrerpolicy=\"no-referrer\"\/><\/a> <a href=\"http:\/\/feeds.arstechnica.com\/~ff\/arstechnica\/index?a=uAerh-xVk8M:vLBNRtOTmlA:qj6IDK7rITs\" rel=\"noopener noreferrer\"><img src=\"http:\/\/feeds.feedburner.com\/~ff\/arstechnica\/index?d=qj6IDK7rITs\" border=\"0\" referrerpolicy=\"no-referrer\"\/><\/a> <a href=\"http:\/\/feeds.arstechnica.com\/~ff\/arstechnica\/index?a=uAerh-xVk8M:vLBNRtOTmlA:yIl2AUoC8zA\" rel=\"noopener noreferrer\"><img src=\"http:\/\/feeds.feedburner.com\/~ff\/arstechnica\/index?d=yIl2AUoC8zA\" border=\"0\" referrerpolicy=\"no-referrer\"\/><\/a>\n<\/div>","protected":false},"excerpt":{"rendered":"<p>Enlarge \/ The Combine are back, but you face them (and other terrors) from a different perspective&#8230;<\/p>\n<p> <a href=\"https:\/\/pappp.net\/?p=10084\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[226],"tags":[],"class_list":["post-10084","post","type-post","status-publish","format-standard","hentry","category-news-2"],"_links":{"self":[{"href":"https:\/\/pappp.net\/index.php?rest_route=\/wp\/v2\/posts\/10084","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/pappp.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/pappp.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/pappp.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/pappp.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=10084"}],"version-history":[{"count":0,"href":"https:\/\/pappp.net\/index.php?rest_route=\/wp\/v2\/posts\/10084\/revisions"}],"wp:attachment":[{"href":"https:\/\/pappp.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=10084"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/pappp.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=10084"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/pappp.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=10084"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}